EA and their greed

SeahawkSteve80

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NCAA 27 is coming out tomorrow (July 9th) and for the past few days, I’ve been playing the 10 hour trial on Xbox.

These sports games are pretty much copy and paste these days, with a few “new” or tweaked modes and mechanics.

The issue this year unfortunately is that Electronic Arts, the developer of this game, as well as Madden and other titles, has decided to flood the single player Dynasty game mode with micro transactions. For those of you who don’t know, micro transactions are essentially pay to play mechanics designed to force the consumer to pay more money, on top of what they bought the game for, to get things within the game.

For NCAA 27 football dynasty mode, those micro transactions essentially make it impossible to play the game without spending more money if you want to actually build a smaller program into a competitive program. It’s a decision by EA that has garnered major backlash, and has even forced SeahawkSteve80 to make the monumental decision to not purchase the game entirely.

This type of greed from AAA gaming developers is, in my opinion, wrong. The game is rated E for everyone, yet they put these predatory practices into the game to force people to spend more in order to achieve what they could have in last year’s title for free.

I had to vent about this issue. I was looking forward to playing this game as an escape from everyday life and relax before going to bed. Now, I’m pissed off and sad. Time to write another book



 
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Mike MacDarnold

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Ever since the NFL and EA pushed Sega out of football sims (ESPN 2k5 new release price $20 for a superior game), whenever I see EA I don't touch it.
 

RolandDeschain

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EA is evil, ignorant, and corrupt. They bought the greatest game developer to ever exist (debatable, but nobody can debate that they are among the top of any list on this topic), BioWare, and ran them into the ground. I've never gotten into sports gaming much, RPGs/MMORPGs/ARPGs/RTS are more my genres along with certain types of shooters, historically; but I've been burned by EA a lot and so I empathize with y'all on this very heavily.

1783911684437
 

James in PA

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Ever since the NFL and EA pushed Sega out of football sims (ESPN 2k5 new release price $20 for a superior game), whenever I see EA I don't touch it.
This. The Sega NFL games were the best. I haven't purchased a Madden game in years. It is literally copy and paste with roster updates and a couple gimmicky features that no one gives a rat's ass about. They have no insensitive to shake things up. This is why I hate monopolies. "E.A. Sports .... it's really lame."
 

RolandDeschain

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Are you looking forward to Elder Scrolls?
Yes, though I tried Elder Scrolls Online when it launched and it didn't grab me. Mass Effect, Dragon Age, and SWTOR spoiled me - if I'm going to play an MMORPG I want good story where my own damn character also voices all the responses. Without that bar being met, it's hard for me to get interested in any RPG or MMORPG that lacks it. I was hoping Bethesda had learned a lesson while developing ESO, but nope. They BETTER have your own character aurally speak all dialogue in Elder Scrolls 6, but we'll see what happens.

If you haven't leveled up one of every main class in SWTOR yet, you've got a lot of hours of truly fantastic "classic BioWare" (it's the last thing they made before they sold out to EA) RPG storytelling - and yes you can level all the way up and finish the class story completely solo, you don't even need to ever party with anyone if you don't want to. Seriously, it's just like the original Mass Effect's storytelling style where you choose your dialogue options, except they're light and dark side because it's Star Wars, lol - I strongly recommend dark side for all Imperial classes and half the Republic classes.

Asheron's Call was my first MMORPG and I fell into that balls deep for years. Then WoW came out and while I never loved it like AC, I also spent years playing it.
 

Mike MacDarnold

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This. The Sega NFL games were the best. I haven't purchased a Madden game in years. It is literally copy and paste with roster updates and a couple gimmicky features that no one gives a rat's ass about. They have no insensitive to shake things up. This is why I hate monopolies. "E.A. Sports .... it's really lame."
I always thought, why not make snap counts more realistic? It's always been hit the bottom button, snap. Hard count? Your o-lineman will probably false start lol nice try.

Why not choose your snap count during the huddle/play call, e.g. snap on count 3.

- If you snap on count 1 or 2 (too early), your oline, rb, te and/or wr suffers a reaction time penalty and the play is harder to execute and the d-line tears through the LoS.

-Snap on the right count, no player skill penalties.

-Count to 3 but no snap, your teammate likely false starts.

-Integrate hard counts with the above snap count mechanic as a surprise and try to make the defense jump offsides if they're known to be aggressive and jittery or suffer a reaction penalty if they don't have a good reaction time rating. Also allow for small chance of false start for offense. If offense overuses hard counts, the surprise effect diminishes.

And if that's not your flavor, just turn off the setting and keep it like the older arcade style snaps.
 
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