New Rules Adopted for 2026

kidhawk

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Some of the changes…

Onside kicks can be declared at any point of the game

League officials can contact on field officials with regard to unflagged plays that could result in disqualification

permit the League office to adjust the procedures and related dates and deadlines for the final roster reduction to accommodate an international game scheduled in the first week of the regular season.


permit players on Reserve/Physically Unable to Perform to begin a 21-day practice period after the club's second game of the regular season.

These are just a few full details in the link
 

chris98251

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League officials can contact on field officials with regard to unflagged plays that could result in disqualification

This is the one I worry about, arbitrary enforcement, how long of a delay all things that can happen that can impact the game in a delayed fashion and is it challengeable as well as where is the cause and effect factor.
 
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flv2

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On paper all the changes make sense. Ultimately the officials on the field must retain the power to over-rule any call made by 'NFL staff' who are somewhere else.

There are still plenty of things i'd like to see tweaked.
 

hawkfan68

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I would like to see the game day "inactive list" removed. All 53 active players should be eligible to play on any given game day.
 

flv2

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I would like to see the game day "inactive list" removed. All 53 active players should be eligible to play on any given game day.
Absolutely NOT! It would penalise teams who invest in long-term developmental players, (such as Milroe), and teams that are suffering multiple short-term injuries. It would make short week games more uncompetitive.
 

IndyHawk

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League officials can contact on field officials with regard to unflagged plays that could result in disqualification

This is the one I worry about, arbitrary enforcement, how long of a delay all things that can happen that can impact the game in a delayed fashion and is it challengeable as well as where is the cause and effect factor.
It's the result from putrid DK going up to that fan and slapping him.
 

hawkfan68

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Absolutely NOT! It would penalise teams who invest in long-term developmental players, (such as Milroe), and teams that are suffering multiple short-term injuries. It would make short week games more uncompetitive.
I see it differently. The level playing field is the full 53‑man roster. Each NFL team already decides whether to keep an injured player on the roster or move him to IR, and that flexibility doesn’t change. With the current inactive list setup, teams dress 46 players, which already leaves seven spots that don’t require any “healthy inactive” designations. Nothing about how teams operate would really need to change — coaches still wouldn’t play certain players anyway.

In this approach, if a team takes a hit to its depth because of injuries, they aren’t punished for having made a healthy player inactive. Everyone works from the same baseline: the 53‑man roster is the true competitive line.

IMO, the inactive list exists solely for those people who are betting on games.
 
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flv2

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I disagree. The level field is 53 players on the roster. It's up to NFL teams if they want to hold the injured player on the roster or IR him. With the inactive list as used currently, the active players are 46 so you have 7 more spots and no need to designate healthy inactives . Teams won't have to change anything, they wouldn't play certain players anyway. In this scenario, if a team loses some of their depth to injuries they are not strapped for depth because they made a certain healthy player inactive. It's a level field for all teams. The line is the 53 man roster.

IMO, the inactive list exists solely for those people who are betting on games.
Fine. The Seahawks can play the Rams, 49ers, and Cardinals after those teams have their bye-weeks. The Seahawks can play an AFC opponent after the Seahawks bye-week. If you want there to be a short-end of the stick then accept being the team that gets it.

...and no. You can't put players with minor and/or short-term injuries on IR.
 

hawkfan68

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Fine. The Seahawks can play the Rams, 49ers, and Cardinals after those teams have their bye-weeks. The Seahawks can play an AFC opponent after the Seahawks bye-week. If you want there to be a short-end of the stick then accept being the team that gets it.

...and no. You can't put players with minor and/or short-term injuries on IR.
Not what I said. They don't have to play them even if they are active. There are plenty of active players on the sidelines that don't get in the game. Therefore, why the list? There is no reason.
Furthermore, teams still must pay the inactive player their entire game day salary, and must pay to transport, feed, and lodge their inactive players on road trips. Also, limiting the amount of active players puts more players at risk of injury as it is more difficult to rest starters in blowouts, and regular players must also contribute more on special teams.

Bye weeks have nothing to do with inactive list. Each team only has one bye week per season so no, bye weeks don't impact this at all. Seahawks have played teams coming off a bye week before. Not sure what point you are trying to make here.
 
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flv2

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Typically 47 out of the 48 game day active players actually play in each game. Normally the only player that doesn't get any snaps is the back-up QB.

The point of the game day roster is to get relatively even numbers of able-to-play players on both teams. It's less of a contest if 1 team has 48 players and the other team has 53. Teams ere generally healthier for the game after their bye-week so those games would tend to have a greater disparity in able-to-play player numbers.

Having injured players from the 53-man roster active on the game day roster has zero positive implications.

Teams already have to take more than 53 players to games. Increasing the game day roster to 53 would effectively mean taking even more players to games.

Maybe reversing the 2 roster sizes would help you to understand the issues. IE if the NFL is going to have a game day roster of 48 then the active roster should only be 48 rather than 53. It should be fairly easy to see what problems there would be.
 

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