Spin Doctor":2yya2w88 said:
Better situational football. Carroll calls some WTF worthy plays in certain situations. I count time management under this. Timeouts burned that need not be, weird challenges and overall decision making in situations. We've lost a few games this season due to this.
Procedural football changes. The Seahawks are very sloppy when it comes to small things. We make routine situations in football, painful. Situations like we had with Lynch last Sunday are common place in Seattle. Our coaching staff routinely leaves only a few seconds on the clock for the team to line-up. Many times they look unready. On defense it is more of the same. Our defense flat out doesn't seem to know where to line-up on certain plays, especially if the opposing offense gets creative with the tempo. The Seahawks are very bad at the mundane, yet important things in football.
On offense we need to vary our tempo. Waiting until the clock hits zero is bad, it makes it easier for the defense to time jumps. We've taken most of the guesswork of timing the snap from the defense. Defenders such as Michael Bennett thrived on this. Taking such a long time for plays to come out also hinders our ability to make adjustments.
We need to stop trying to hammer a square peg into a round hole. We're trying to force offensive game plans to work when they clearly aren't. Carroll as well as our staff seem to fixate on one type of play be it running or passing and keep on hammering it even when it doesn't work. We are relentless in his aspect, and not in a good way.
More short passes need to be integrated into the playbook. When Russ was in the MVP running we using the short passes quite effectively. Where did this go? It isn't sexy, it isn't highlight reel worthy, but they are important staples, especially with an injured offensive line. We keep trying to skip the foreplay so we can go for the climax, the knockout punch, the haymaker. Long developing have their uses, but like everything it has a time and a place.
Defensive scheming or lack thereof. Lots of three linebackers, not many blitzes or stunts. Very vanilla defense. I'd take a
I think above all else though time management and procedural football are the biggest things we can do right away to win.
Basically, this.
I get wanting to keep things simple for the players so they can think less and play faster, but come on.......
The NFL is all about coaching, schemes and match-ups. I swear our offense and defense looks so generic and confounded at times. Just once i'd like us to have a smooth operating, well oiled machine for an offense--instead of the stop and start, stumbling, bumbling, three and out, penalty laden, poorly organized offense we get each year.
That 9ers and Saints game was a master class in offensive schemes and designs. Yet the things they do I would think is a no-brainer. Same personnel, same formation, different play. Defense can't figure out what's coming and is on their heels for most of the drive. No need to constantly keep switching out personnel--eating up the play clock and causing confusion in some cases. It also allows you to catch the other team in the process of subbing defensive players.
Maybe someone with more Xs and Os knowledge can explain the drawbacks of what the Saints, 9ers and Rams do and how to beat it. Every system has flaws but those systems look like they force defenses to fall back on their heels and react rather than play agresively. It would be an interesting read on .NET or at least a change of pace.