Geno 23rd on the year. He needs to play better and he can so hopefully he will.
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I figured you were using EPA from NFelo to arrive at your assessment of Geno...
about EPA...
This post is for people who watch NFL football. When analysts describe how good or bad a player or team performs, EPA is useless. It doesn't tell you anything except that it is lower or higher than whatever it's being compared to. But there is no context behind it. At least with, for example, yards per play or yards per game, you can see how well a team or player is doing relative to the rest of the league, especially if you know the league average. But with EPA, all you are doing is taking someone else word that it's a good number or insufficient number. We don't know what formula is being used. It's just a computer telling you a thousand trials at a particular spot on a field has this result. There isn't even a scale stating how high or how low the number is supposed to be. You take the analyst's word that it is terrible because it's lower than another player. But if you are following a game, you don't know what the EPA is at that time. But you can easily calculate how many yards per play at any given time if you know the numbers and trials to calculate. It has bugged me for three years, and I wish analysts would stop using it.
A great video explaining the PFF grading scale:
PFF isnt perfect, but its fairly easy to understand how and why the weight a player's performance. If you know WHAT they are measuring and what they arent its pretty easy to assess their values based on the things they arent measuring against. So you can complain about a rating not meating the 'eye test', but if you know what they have left out, its not a huge deal to take the rating in context with other factors.
Its not perfect, but no rating system ever will be. AND, its far better than simply looking at box score stats because they can absolutely obscure the reality of a player's performance. Used along-side old school film analysis, its a great tool and even without it, does a lot to paint a more complete picture of what a player is doing on the field. Antiquated tools like the old QB rating scale could see a QB do virtually nothing the entire game, miss throws, throw almost INTS, be responsible for his team losing, and still spit out a +100 grade. Its about as basic and flawed a grading scale as one can imagine.
Sure, PFF has its detractors - mostly those who expect it to provide a grade for a player that meets some measure of what the eye sees, what the TDs say a player is doing (or INTs), or is representative of how long the player's highlight reel is or how well their team is doing. If that's what it was meant to do, it would be a useless tool. Fact is a player can play poorly AND have a hand in his team winning. Conversely, a player can play extrememly well, and have a hand in them losing. the truth of their performance is tied to both AND independent of those outcomes.
There's a reason why PFF is THE tool you hear most NFL coaches and personnel folks reference - because it does the best job. If a person disagrees and doesnt want to take the time to understand why a grade is given and take the data hand in hand with a more forensic approach to film review... that's cool. But then that's not the tool's fault. A hammer cant swing itself and cant turn a screw, but if you use correctly, it can help you build a pretty solid house.