Post subject: Star Wars Fleet Commander - My SW/Tech Dream
Posted: Tue Jul 12, 2011 1:15 am
Joined: Sat Mar 03, 2007 2:42 pm Posts: 4163 Location: Pacific Ocean
Developed at the Electronic Visualization Laboratory (EVL) by MS graduate candidate Arthur Nishimoto, "Fleet Commander" explores how a real-time interactive strategy game that would typically rely on complex keyboard commands and mouse interactions be transferred into a multi-user, multi-touch environment.
Originally designed for use with TacTile, a 52-inch multi-touch LCD tabletop display, "Fleet Commander" game play has been ported to EVL's 20-foot wide multi-touch LCD wall, Cyber-Commons.
"Fleet Commander" uses Processing, an open source programming language.
Because this isn't a pay-program and is only for educational use, it'll be hard for LucasArts to send them a C&D... I would hire that guy personally.
Apparently, this kid has been working FC for the past two years at school.
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Post subject: Re: Star Wars Fleet Commander - My SW/Tech Dream
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