Post subject: Star Wars Fleet Commander - My SW/Tech Dream
Posted: Tue Jul 12, 2011 1:15 am
Joined: Sat Mar 03, 2007 2:42 pm Posts: 3938 Location: Pacific Ocean
Developed at the Electronic Visualization Laboratory (EVL) by MS graduate candidate Arthur Nishimoto, "Fleet Commander" explores how a real-time interactive strategy game that would typically rely on complex keyboard commands and mouse interactions be transferred into a multi-user, multi-touch environment.
Originally designed for use with TacTile, a 52-inch multi-touch LCD tabletop display, "Fleet Commander" game play has been ported to EVL's 20-foot wide multi-touch LCD wall, Cyber-Commons.
"Fleet Commander" uses Processing, an open source programming language.
Because this isn't a pay-program and is only for educational use, it'll be hard for LucasArts to send them a C&D... I would hire that guy personally.
Apparently, this kid has been working FC for the past two years at school.
_________________ "Go for Broke" - 442nd Japanese-American Battalion
Shaun Alexander #37 for the HoF - 119 Games 2176 Att 9429 Yards 4.3 YPC 100 TDs (112 TDs total) 2005 MVP
"YOU POST...TO WIN...thethread." JesterHawk
Post subject: Re: Star Wars Fleet Commander - My SW/Tech Dream
Users browsing this forum: No registered users and 8 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum