Star Wars Fleet Commander - My SW/Tech Dream

For all of our NFL Fantasy and gaming enthusiasts. LANGUAGE RATING: PG

  • Developed at the Electronic Visualization Laboratory (EVL) by MS graduate candidate Arthur Nishimoto, "Fleet Commander" explores how a real-time interactive strategy game that would typically rely on complex keyboard commands and mouse interactions be transferred into a multi-user, multi-touch environment.

    Originally designed for use with TacTile, a 52-inch multi-touch LCD tabletop display, "Fleet Commander" game play has been ported to
    EVL's 20-foot wide multi-touch LCD wall, Cyber-Commons.

    "Fleet Commander" uses Processing, an open source programming language.

    Because this isn't a pay-program and is only for educational use, it'll be hard for LucasArts to send them a C&D... I would hire that guy personally.

    Apparently, this kid has been working FC for the past two years at school.
    "Go for Broke" - 442nd Japanese-American Battalion

    Shaun Alexander #37 for the HoF - 119 Games 2176 Att 9429 Yards 4.3 YPC 100 TDs (112 TDs total) 2005 MVP

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  • I gotta admit, that's pretty damn cool. Takin' it to another whole level.
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