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 Post subject: Re: Madden 11
 Post Posted: Mon Aug 09, 2010 7:53 pm 
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Blitzer88 wrote:
I was reading the review of the game on ign.com and they said that the franchise mode was untouched from last year....which is a little annoying. But Hombre I will play you sometime if you are up for it?


Totally, except I traded my 360 for a PS3 last week...I just realized that may be a problem... :34853_doh:


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 Post subject: Re: Madden 11
 Post Posted: Mon Aug 09, 2010 8:23 pm 
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ElDoceHombre wrote:
Blitzer88 wrote:
I was reading the review of the game on ign.com and they said that the franchise mode was untouched from last year....which is a little annoying. But Hombre I will play you sometime if you are up for it?


Totally, except I traded my 360 for a PS3 last week...I just realized that may be a problem... :34853_doh:


Well there goes all our plans...... :x

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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 10, 2010 12:12 pm 
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mike williams is in the game @ 61 ovr, lol


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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 10, 2010 1:30 pm 
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Man the EA servers are wack! I played over 200 online games in Madden 10 and never had one single DNF....this my very first game I get disconnected and get a DNF......its bullcrap I say!

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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 10, 2010 2:52 pm 
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Holy crap our offense is good.

We have a strong line that easily opens up holes for Forsett and Washington, plus they both have enough speed to turn the corner and pull away.

I have Mike Williams at my #1 WR, Tate at #2, and Housh in the slot. It works pretty damn well. Williams doesn't get open a ton, but if he gets a little space he can bring it in. Housh abuses the nickle CB the majority of the time and Tate is CLUTCH. I have gone to him on 3rd down 3 times already and he made an awesome one handed grab on one of them.

Our D Line is beefy too...there is no running room for the RB....getting decent pressure. Terrill, Bryant and Curry (2) had sacks...

Just my first game...but it lookin good...

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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 10, 2010 5:55 pm 
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I passed on Madden 2010 after being woefully disappointed in 2009, which I bought, but never played.

As a casual game I have to confess, I'm liking the new Gameflow. I don't always agree with the playcalls but I believe they are customizable which helps. No more runs on 3rd and 8 from the 12 yard line. Only complaint is that, while it does get the game moving, I'll usually end up with only 200-250 yards per game of offense. Maybe bringing the "run off" time down to 10 seconds may help here. I could always go back to the standard playbook.

I love the quick-select so you don't have to cycle through your entire defense like an idiot. Sometimes, though, by the time you realize who's got what assignment it's too late to switch control.

So far I found the offense/defense is pretty balanced. Though I put an absolute whooping on Kansas City in only my second game. Cassel threw 4 pics, 2 of which I ran back for TDs (speaking of which, both times the commentary noted "the offense turned the INT into six points" when the offense didn't take the field so the commentary is still a bit buggy). Run/Pass seems pretty balanced though it felt strange watching Julius Jones being as effective as he was (Jones is starting though Washington is a good 4 points higher than him overall IIRC). One issue so far is punt returns. Forsett has, thus far, had no chance. He had two steps before contact.

One thing I like is FINALLY I've been able to put a hit on the kick returner with the gunner. Whether it was any Madden or NCAA, I was NEVER able to get a piece with the gunner.

I'm a bit disappointed in the game modes. The whole "Personal Trainer" was a laughably poor effort in 2009, I was STUNNED to see it was still in the game. Espesially after how many fun modes the NCAA series has with them. I also haven't seen any "Custom Play" options which was always fun.

Oh yeah...and Golden Tate looks awfully...ermmm...WHITE from what I saw.


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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 10, 2010 7:28 pm 
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Hate gameflow...then again I am a hardcore madden player. I know the ins and outs of just about every playbook.

Anyway, couple things I have noticed...

Deon Butler is LETHAL. Usually he is in as the 4th WR in the slot...and my god. He burns him every time. Since its the preseason he goes to the #1 in the second half and doesn't miss a beat. I honestly suggest you try the I-Form WR End around with butler (maybe set it up once with the HB dive). He can take those the distance.

Try moving Mebane to DE on 3rd and short (obvious rushingdowns). End up with the Line of Mebane-Cole-Vickerson-Bryant. As long as Curry and Hawthorne/Hill can catch runs that go to the outside they arent getting anything...


That bring up another question...who is your other OLB? obviously you are running Curry, but is it Hill or Heater on the other side?

I went with Heater with Hill spelling him.

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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 10, 2010 9:27 pm 
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Smurf wrote:
Hate gameflow...then again I am a hardcore madden player. I know the ins and outs of just about every playbook.

Anyway, couple things I have noticed...

Deon Butler is LETHAL. Usually he is in as the 4th WR in the slot...and my god. He burns him every time. Since its the preseason he goes to the #1 in the second half and doesn't miss a beat. I honestly suggest you try the I-Form WR End around with butler (maybe set it up once with the HB dive). He can take those the distance.

Try moving Mebane to DE on 3rd and short (obvious rushingdowns). End up with the Line of Mebane-Cole-Vickerson-Bryant. As long as Curry and Hawthorne/Hill can catch runs that go to the outside they arent getting anything...


That bring up another question...who is your other OLB? obviously you are running Curry, but is it Hill or Heater on the other side?

I went with Heater with Hill spelling him.


I actually use a 3-4 scheme with that Hawks...allows me to get all the backers on the field. Also Clemons is deadly on passing downs, he can really get around the corner and put pressure on the opposing QB.

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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 10, 2010 10:42 pm 
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It hadn't even dawned at me to switch to a 3-4...Our line now has the size to pull that off...


What are you doing with Nick Reed? He just riding the bench, cut, or back up at OLB?

Have you made any big roster adjustments (bring anyone in, trade anyone?)


Also, in my 3rd Pre-season game Deion Branch Went down with a Herniated Disk...out 9 weeks. Leroy also went down with 2 separate, short term injuries. He will be ready week one.

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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 10, 2010 11:50 pm 
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Alright I take that back, Gameflow sucks. Ends up choosing the same damn play over and over and you get smoked.


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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 12:05 am 
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I'm still in the 'Up Yours, EA' boat, and am now thinking I'll stay there for a while. Returning NCAA, not buying Madden. Shall spend my time with NBA 2K? and MLB the Show for now.

Sad, as I'm more a football fan.


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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 6:50 am 
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You guys HAVE to do the "Super Bowl XLV" mode... Play as the Hawks against the steelers and win the game.... almost brough tears to my eyes. I might just keep playing it over and over (I won 45-3 BTW)


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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 7:03 am 
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Honestly I'm really enjoying the game. I liked Madden 10 to a point, and I think they improved the core gameplay of it, and a Madden vet can enjoy it once they turn off all the new features, like game flow, coordinator audio and subs, etc. It will be better in September when they switch back to the old style of audible and hot route calling.

Before I started my franchise I spent a few minutes adjusting the ratings, IE, Forsett, Hass, & MW. I immediately traded away Hill for Lynch. The running game in general is greatly improved, but at first, the passing game was infuriating. I reduced Hass's THP to 82 and raised his TAM to 84 and he was still overthrowing a ton of passes, and was driving me nuts (I was 2/19 for completions, wtf???). Turns out maybe it was just that specific game, cause he was throwing a lot better after that.

Trufant and Earl Thomas are RAW. Trufant is leading the NFL in INTs by week 4 with 3, and Earl Thomas is in the top 10 with 2. The animation in the game is so improved...I am very happy with that since that was one of my biggest complaints about Madden 10. It seems like there is much more variation to the types of animations run during different situations. I managed to float one to Mike Williams on a corner route in the end zone last night, and he turned around and made a backwards diving catch that looked like the one from Butler @ Sunday's scrimmage. I think I may have yelled a little bit lol...

I still use the 4-3, but on nickel/dime/quarter packages, I sub Curry in at LE, and put someone else like LoJack in at DT2. Gets some pretty good heat. In the base 4-3 there is a man-blitz play that rushes Curry off the edge right next to Bryant with man-to-man and Thomas in mid-deep zone, pretty intense, especially if you sub someone like Ellison or Chancellor in at ROLB to increase coverage ability.

Franchise is more or less the same though. In fact, it is exactly the same, down to the menu interface. But I still play and enjoy it for what it is...For the record I thought Madden 08's franchise mode was really fun. I love that stats are corrected. I typically run 7 min quarters with 15 second accelerated clock, and with the improvements in game I am even seeing better stats live, not just simmed. My LB corps all get around 5+ tackles a game each, so when I look at the season stats, they are comparable with other teams. I hated in Madden 10 finishing week 1 and seeing some scrub on the saints rack up 10-20 tackles a week, and then I would be lucky if someone on my defense had 50 by the end of the season.

I can't believe they didn't fix Whitehurst's hair, what with the publicity he's had. He even got his very own national article specifically relating to Madden, cause he had the largest rise in point differential from 57 to 71, so they obviously spent some time on him, but he's still bald, and clean shaven. Really???

Now that Forsett's running with the starters, I'm confident they'll raise his OVR and Hasselbeck's once the season starts...But it still pisses me off.


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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 8:39 am 
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I would call gameplay 98% perfect. Switch the audibles back and it will be perfect. Next year I expect them to dig deeper and make franchise mode more extensive, online, as well as offline. There are hardcore gamers like myself that want to be able to set depthcharts for individual formations, special teams, and not having to worry about subbing in Curry in at DE on passing downs. It would be relatively simple to make it happen.

Franchise mode has been untouched since 2003....well let me correct that, they keep reducing features for it, while pumping out USELESS gameplay features that alienates the hardcore users.

I really enjoy every game I play, but anytime I go to a menu or do anything that ISN'T part of the gameplay mechanics my enjoyment of the game decreases.

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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 8:44 am 
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I would love to join an online franchise, but I really dislike the fact that I pay for the game itself and have to pay even more to use all the features.

Boo!

Anyway, I wish that they would have run the preseason like they used to in franchise mode, where your backups would get better or worse based on how they did in preseason games.

Also, I wish there were the udates in ratings at the six, twelve, and seventeen week mark, and based on what you do in the post season if you make like it did a few years ago too.

Additionlly, I wish that you could use the minigames as a way to determine your superstar's ratings like a few years back.

Oh well...nothing's perfect.

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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 9:12 am 
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Yakimaniac wrote:
I would love to join an online franchise, but I really dislike the fact that I pay for the game itself and have to pay even more to use all the features.

Boo!

Anyway, I wish that they would have run the preseason like they used to in franchise mode, where your backups would get better or worse based on how they did in preseason games.

Also, I wish there were the udates in ratings at the six, twelve, and seventeen week mark, and based on what you do in the post season if you make like it did a few years ago too.

Additionlly, I wish that you could use the minigames as a way to determine your superstar's ratings like a few years back.

Oh well...nothing's perfect.


I was thinking about that too, it was kinda fun

And what's with the throwback unis? they look exactly the same as the current... do I have to update it or something? Didn't see Mike Williams on the roster either but I see you guys have him...


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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 9:16 am 
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Hawkaholic wrote:
Yakimaniac wrote:
I would love to join an online franchise, but I really dislike the fact that I pay for the game itself and have to pay even more to use all the features.

Boo!

Anyway, I wish that they would have run the preseason like they used to in franchise mode, where your backups would get better or worse based on how they did in preseason games.

Also, I wish there were the udates in ratings at the six, twelve, and seventeen week mark, and based on what you do in the post season if you make like it did a few years ago too.

Additionlly, I wish that you could use the minigames as a way to determine your superstar's ratings like a few years back.

Oh well...nothing's perfect.


I was thinking about that too, it was kinda fun

And what's with the throwback unis? they look exactly the same as the current... do I have to update it or something? Didn't see Mike Williams on the roster either but I see you guys have him...


You're missing a roster update. Got to the online portion, there is a download roster feature...that will get you the most current update...

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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 9:18 am 
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That's what I thought, damn... time to lug the ol' xbox and tv into the computer room for half an hour... stupid clearwire

And is it just me or does Pete look yoked in Madden? You could say he looks jacked and pumped ;)


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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 9:34 am 
TravTex wrote:
I'm still in the 'Up Yours, EA' boat, and am now thinking I'll stay there for a while. Returning NCAA, not buying Madden. Shall spend my time with NBA 2K? and MLB the Show for now.

Sad, as I'm more a football fan.


I agree, they need competition, these exclusive deals suck. Game quality has dropped dramatically. Still I am addicted to NCAA but would love it if 2K sports could get back in the game, they were always a step behind on NCAA football games but at least it kept EA on their toes.

I preferred their NFL game to Madden.


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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 12:00 pm 
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Smurf wrote:
It hadn't even dawned at me to switch to a 3-4...Our line now has the size to pull that off...


What are you doing with Nick Reed? He just riding the bench, cut, or back up at OLB?

Have you made any big roster adjustments (bring anyone in, trade anyone?)


Also, in my 3rd Pre-season game Deion Branch Went down with a Herniated Disk...out 9 weeks. Leroy also went down with 2 separate, short term injuries. He will be ready week one.


I usually put Reed in at DE on 3rd and long downs where you know they are more then likely gona pass the ball. I have made a few trades like trading Hass to the eagles for Kevin Kolb. Then I compiled enough FA's and traded those FA's I signed for a first rd pick.

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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 12:17 pm 
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Yakimaniac wrote:
I would love to join an online franchise, but I really dislike the fact that I pay for the game itself and have to pay even more to use all the features.


You shouldn't have to pay to enable the online play if you bought the original copy of the game. Redeem the code on the back of the book and you're good to go.

I was fuming at first though when I thought they were gonna extort me for another $10 to play the game online. I imagine they did this to steal some profits from gamestop and others making gazillions off of trade in and sale of used games.

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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 12:24 pm 
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Now... the game would be amazingly addictive and awesome if the made one change to the new Ultimate Team feature. If you don't about this, it's like an online fantasy/dynasty team where you cards for each player. The cards are like a Magic game, buy a pack and use them to build/improve your team, with some being rare and most common. IF they didn't capitalize on profits, they would have made the currency all earned (or gambled). You use coins to buy more packs of cards, but you basically have to buy the coins with your hard earned dough. This means the game will be dominated by spoiled rotten 15-yr old's who plop $500 into coins to buy cards... and I won't even bother trying to compete with that... very unfortunate...

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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 1:36 pm 
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CHawks4L wrote:
Now... the game would be amazingly addictive and awesome if the made one change to the new Ultimate Team feature. If you don't about this, it's like an online fantasy/dynasty team where you cards for each player. The cards are like a Magic game, buy a pack and use them to build/improve your team, with some being rare and most common. IF they didn't capitalize on profits, they would have made the currency all earned (or gambled). You use coins to buy more packs of cards, but you basically have to buy the coins with your hard earned dough. This means the game will be dominated by spoiled rotten 15-yr old's who plop $500 into coins to buy cards... and I won't even bother trying to compete with that... very unfortunate...


I love this feature and totally agree with you. Last year I invested a few bucks to try to make my team better but totally not worth it. I would rather do the best with what I can earn from playing games (which isn't much).


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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 11, 2010 8:07 pm 
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ElDoceHombre wrote:
I can't believe they didn't fix Whitehurst's hair, what with the publicity he's had. He even got his very own national article specifically relating to Madden, cause he had the largest rise in point differential from 57 to 71, so they obviously spent some time on him, but he's still bald, and clean shaven. Really???


I thought there was a mix-up between him and Losman. Go back and look at Losman. He looks like Whitehurst. Scruffy Jesus beard and even has hair coming out the back of his helmet. EA needs to correct this for sure.


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 Post subject: Re: Madden 11
 Post Posted: Thu Aug 12, 2010 10:08 pm 
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Is it just me....or is Qwest Field always mostly empty?

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 Post subject: Re: Madden 11
 Post Posted: Thu Aug 12, 2010 10:51 pm 
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Into the playoffs...

Curry is running wild against teams Right Tackles. He has recorded 25 sacks this season.

Red Bryant went down with a torn peck, so Lo-Jack got the "start"...which means he only plays when curry isnt rushing the passer.

Anywho, season went well. Has some injuries, but the depth of the squad made it a non issue. Housh and Carlson were key players for me, always converting 3rd downs. Tate and Williams made there plays here and there, but for the most part the offense ran through Forsett, Washington, Housh, Carlson...and Butler.

Into the playoffs, home field advantage. First game is against the Falcons. The Hass to Tate combo carried the offense while Curry and Wilson carried the D.

Forsett and washington were shut down early....only way I could gain yards was through the air.

Conversely I stopped turner and forced them to throw. It was pooring down rain.

This game had a combined 12 turnovers. Hass threw 4 picks, Ryan through 6 (wilson with 3, Jennings with 1, Tatupu with 1, and Vickerson with 1), and the Falcons fumbled twice. Sloppy game.

Tate caught 20 balls though, 383 yards, 6 TD's. Hass has well over 600 yards for the day....

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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 13, 2010 1:02 am 
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OK I can't stand this game anymore!!!!! I hate online play. You can't stop anyones offense, even the shitty players! I never had this much trouble trying to stop people.....

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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 13, 2010 1:55 am 
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Blitzer88 wrote:
OK I can't stand this game anymore!!!!! I hate online play. You can't stop anyones offense, even the shitty players! I never had this much trouble trying to stop people.....



Hit me up tomorrow and we can play a game. Maybe I can help ya figure it out...

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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 13, 2010 6:49 am 
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I used to play a ton of of online, but now I never do. It's nothing but people using exploits...I'm 8 games into my year 1 franchise right now.


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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 13, 2010 1:26 pm 
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The defensive AI is horrible.....online play is unbearable. I am sooo tempted to return this game that how much it frustrates me.

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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 13, 2010 2:01 pm 
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Blitzer88 wrote:
The defensive AI is horrible.....online play is unbearable. I am sooo tempted to return this game that how much it frustrates me.



I want to play you.

I will be on all day. Message me and you can be my first opponent in online play...will see if it sucks as hard as you claim it does.

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 Post subject: Re: Madden 11
 Post Posted: Sun Aug 15, 2010 5:10 am 
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I take back my endorsement of this game. Online head to head gaming is unacceptable. Players can quit before half and receive no change in record, only an increase to their DNF%. My 3 minutes invested in a game are wasted, I get no win, no coins, no nothing. I only have about 1-2 hrs of gameplaying a day, and last night I ended up with 3 losers who quit on me.

So stupid of EA to do this... give them a Loss if they quit within 1 minute of kickoff. I've played over 10 games, I have a 3-1 record and I've only seen the end game stats twice and one was my loss.

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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 18, 2010 12:41 am 
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I am into year two. Won the superbowl against the chargers. I was winning 40-14 pretty much every game so I upped the difficulty to a custom setting in between All-Pro and All-Madden. Its a lot tougher to win games now and I end up going to the 3rd or 4th quarter before I begin to pull away.

I drafted a RG with my1st round pick (Unger at Center). He is great in pass block, but is horrible in run block. He is a revolving door that the DT can get passed in less than a second. Got a little bit of depth with other positions.

One of my biggest weaknesses throughout season 1 was my running game and my defensive pressure form the right side. I traded for Kiwanuka (of the giants) but ended up giving up my 1st rounder as apart of the deal. It sucked to give up the first, but I managed to get some extra 2nd's and 3rd's through some other trades. I also went out and got Jonathan Stewart in a trade from the Panthers. I gave up Hasselbeck a 2nd and a 3rd for him. He has revitalized my mundane running game and has really put me over the top. I do alright with CBJ at QB, no instant need.

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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 18, 2010 2:34 pm 
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ARghghhhghhaaaaaaaaaaaaa!!!!!! They need to release Madden for Windows again. I will not buy a damn console for ONE GAME. It's so easy to port an Xbox game to Windows, it's retarded! After watching the clip Doce linked with the crowd going Hoooooooooooooooooooush, I really really really really want to play it :(

Yes, I'm whining; I don't care. lol.

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 Post subject: Re: Madden 11
 Post Posted: Thu Aug 19, 2010 5:15 am 
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buy a refurbished one, or one on craigslist with a effed up dvd-drive... it costs 40 bucks to fix em, so you could get the console on the cheap.


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 Post subject: Re: Madden 11
 Post Posted: Thu Aug 19, 2010 9:29 am 
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Galen96 wrote:
buy a refurbished one, or one on craigslist with a effed up dvd-drive... it costs 40 bucks to fix em, so you could get the console on the cheap.


Money is not the reason I don't own a console. Hell, I just spent $430 on a Radeon HD 5870 video card for my computer. I'm simply not a fan of gaming sans keyboard & mouse. I'm a control freak in my games, and the idea of adequately controlling many games with just a controller is laughable at best for people that like to micro-manage things in games the way I do.

Not to mention, I like to run better graphics than consoles allow for.

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 Post subject: Re: Madden 11
 Post Posted: Thu Aug 19, 2010 12:07 pm 
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RolandDeschain wrote:
Galen96 wrote:
buy a refurbished one, or one on craigslist with a effed up dvd-drive... it costs 40 bucks to fix em, so you could get the console on the cheap.


I am an elitist computer gamer.




You may not have meant to sound like it...but thats how I interpreted your post.

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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 20, 2010 8:25 am 
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Fine, if you interpreted it that way...but some of us don't like bottom-feeding in regards to video games. Consoles nowadays are like an average 4-door sedan, a good gaming computer is like a Ferrari or Lamborghini. Some of us don't want the average gaming experience. If you think that's elitist, so be it. I've got legitimate reasons as to why I prefer computer gaming over console gaming in a major way.

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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 20, 2010 10:18 am 
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RolandDeschain wrote:
Fine, if you interpreted it that way...but some of us don't like bottom-feeding in regards to video games. Consoles nowadays are like an average 4-door sedan, a good gaming computer is like a Ferrari or Lamborghini. Some of us don't want the average gaming experience. If you think that's elitist, so be it. I've got legitimate reasons as to why I prefer computer gaming over console gaming in a major way.


Sort of offended at the "bottom-feeding in regards to video games" bit...My console gaming experience is by no means average. Its not like I am sitting here playing GameCube. I love and enjoy every second of my gaming with my console. It just isn't so with my PC, or even with great PC's I have used.

Controller > Keyboard & Mouse

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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 20, 2010 11:39 am 
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RolandDeschain wrote:
Fine, if you interpreted it that way...but some of us don't like bottom-feeding in regards to video games. Consoles nowadays are like an average 4-door sedan, a good gaming computer is like a Ferrari or Lamborghini. Some of us don't want the average gaming experience. If you think that's elitist, so be it. I've got legitimate reasons as to why I prefer computer gaming over console gaming in a major way.



Believe me when I say that I'm right there with you... But that is why I payed $200.00 and got an XIM2 for my xbox... now I can use my keyboard and mouse with any games..


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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 20, 2010 12:42 pm 
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Smurf wrote:
RolandDeschain wrote:
Fine, if you interpreted it that way...but some of us don't like bottom-feeding in regards to video games. Consoles nowadays are like an average 4-door sedan, a good gaming computer is like a Ferrari or Lamborghini. Some of us don't want the average gaming experience. If you think that's elitist, so be it. I've got legitimate reasons as to why I prefer computer gaming over console gaming in a major way.


Sort of offended at the "bottom-feeding in regards to video games" bit...My console gaming experience is by no means average. Its not like I am sitting here playing GameCube. I love and enjoy every second of my gaming with my console. It just isn't so with my PC, or even with great PC's I have used.

Controller > Keyboard & Mouse


That's fine, you have a personal preference for controllers. I've got no problem with that. I've got a preference for keyboard & mouse that I could, if I spent enough time on it, prove categorically is superior to a controller for most types of video games. One could do the same thing with cars in any given category and prove that one is overall better than the other, that doesn't mean everyone's going to go with the "technically better" one.

I prefer PC gaming for more than just the keyboard and mouse; though that is a large part of it.

@Galen: I may end up having to do that for the next major round of consoles. The reason I haven't purchased a 360 is because the ONLY game I'd play on it is Madden. What is that, $450 to play Madden?

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 Post subject: Re: Madden 11
 Post Posted: Fri Aug 20, 2010 5:30 pm 
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The important question: Are our green jerseys available?

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 Post subject: Re: Madden 11
 Post Posted: Sat Aug 21, 2010 4:36 pm 
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yes


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 Post subject: Re: Madden 11
 Post Posted: Sat Aug 21, 2010 4:40 pm 
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RolandDeschain wrote:
Smurf wrote:
RolandDeschain wrote:
Fine, if you interpreted it that way...but some of us don't like bottom-feeding in regards to video games. Consoles nowadays are like an average 4-door sedan, a good gaming computer is like a Ferrari or Lamborghini. Some of us don't want the average gaming experience. If you think that's elitist, so be it. I've got legitimate reasons as to why I prefer computer gaming over console gaming in a major way.


Sort of offended at the "bottom-feeding in regards to video games" bit...My console gaming experience is by no means average. Its not like I am sitting here playing GameCube. I love and enjoy every second of my gaming with my console. It just isn't so with my PC, or even with great PC's I have used.

Controller > Keyboard & Mouse


That's fine, you have a personal preference for controllers. I've got no problem with that. I've got a preference for keyboard & mouse that I could, if I spent enough time on it, prove categorically is superior to a controller for most types of video games. One could do the same thing with cars in any given category and prove that one is overall better than the other, that doesn't mean everyone's going to go with the "technically better" one.

I prefer PC gaming for more than just the keyboard and mouse; though that is a large part of it.

@Galen: I may end up having to do that for the next major round of consoles. The reason I haven't purchased a 360 is because the ONLY game I'd play on it is Madden. What is that, $450 to play Madden?



you can probably score a 360 for between $100 and $150 used or refurbished... even less if its on craigslist with a broken dvd rom... (35-40 bucks fix) and the game for around 60... that puts you significantly lower than your $450 estimate. I have an XIM2 controller that allows me to use my pc mouse and keyboard as well for any games I choose... very cool hardware/software combo.


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 Post subject: Re: Madden 11
 Post Posted: Sun Aug 22, 2010 10:42 pm 
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This lack of attention to Franchise Mode is getting near unforgivable. Why the hell they didn't just bring the pretty decent FM from the last gen to this one is baffling to me since it was pretty damned good then and could have been great with a few more tweaks. I had HIGH hopes for this year since I'd read that the guy responsible for Head Coach a few years ago (which was a great game that kept me off madden for two years) was given the task of restoring Franchise Mode to glory. Did they yank him off that or something, because I don't see a single change. I'd honestly have preferred a new and improved version of Head Coach than this version of Madden if they were going to waste his talents like that.

Anyways, rant off. I DO like the improvements in the physics engine this year. The look of the game is flat out awesome. I've only played one game so far, and that on pro mode just to get used to the new style. Leon Washington went for over 300 and Forsett and Jones both for over 100 and Whitehurst threw for 5 TD's in his half of the first pre-season game so I'm thinking I should increase the difficulty level a tad next time. :P I won't be sticking with the new gameplay feature. It would still be cool if you could use the gameplanning feature without it. Anyone know if that's possible? Might be pretty cool feature to be able to trim your playbook based on the weeks opponent.


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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 24, 2010 8:00 am 
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Galen96 wrote:
you can probably score a 360 for between $100 and $150 used or refurbished... even less if its on craigslist with a broken dvd rom... (35-40 bucks fix) and the game for around 60... that puts you significantly lower than your $450 estimate. I have an XIM2 controller that allows me to use my pc mouse and keyboard as well for any games I choose... very cool hardware/software combo.


I was including the XIM2 cost.

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*He can change a loss into a win by getting injured.
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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 24, 2010 8:52 am 
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Just picked this up for PS3 last night, played with the Madden Ultimate Team mode all night. It's addicting to buy packs of cards and build your team up from crap. My starter deck included Craig Terrill and Jabar Adams, hahaha.

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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 24, 2010 10:55 am 
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RolandDeschain wrote:
Galen96 wrote:
you can probably score a 360 for between $100 and $150 used or refurbished... even less if its on craigslist with a broken dvd rom... (35-40 bucks fix) and the game for around 60... that puts you significantly lower than your $450 estimate. I have an XIM2 controller that allows me to use my pc mouse and keyboard as well for any games I choose... very cool hardware/software combo.


I was including the XIM2 cost.



ahh, gotcha... yeah, the XIM is spendy, but worth it in my opinion.... I absolutely love it for FPS's


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 Post subject: Re: Madden 11
 Post Posted: Tue Aug 24, 2010 12:09 pm 
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Anyone else find Golden Tate to be a beast in this game? He catches damn near everything, then bowls over anyone that tries to arm tackle him. I bust off huge gains with him. Another beast is Justin Forsett, if he gets ANY room to the outsides dude is just gone.

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 Post subject: Re: Madden 11
 Post Posted: Wed Aug 25, 2010 10:55 pm 
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I'm killing it w/ Butler. He's killing dbs with his speed 1 on 1.


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